![]() ![]() However, since the music in them were the standard ones, you couldn’t hear them. The levels were playable and players could get a lot of orbs from them. In the Creators section of the Scores, clicking on Kamijo (now RealKamijo)’s name didn’t bring up his profile, but however his levels instead. In 2019, the Featured section was hacked to include random levels displayed as "NA", but these were removed. Every featured level only uses custom music. While not being imported from the Full Version, it currently includes 1800 different levels varying from Easy to Hard Demons difficulty. RobTop made a special Featured section for Geometry Dash World. For example, sharper angles give the icon more vertical. Play for free right now Hexagon Force (Insane 12) Hexagon Force introduces new sloped blocks, which give the icon more ways to move and interact with the level. When completed, you can collect a bonus chest and then wait for the next one. The last six levels of Geometry Dash, with a minimum difficulty of 10 stars, will be a really tough challenge for players. The Weekly Demon features a different fan-made demon (varying from Easy Demon to Hard Demon) every week. When completed, you can collect bonus diamonds and then wait for the next one. 19.9K ROBLOX 19.8K FNAF Web 18.2K Geometry Dash 17.5K SCENEXE io 16.9K Happy Wheels. Development on discord bots related to pointercrate and the Demonlist has already been taken over by GunnerBones, and with pointercrate becoming open source, I'm hoping to find more people will to work on it.The Daily Level features a different fan-made level every day. Featuring four different tracks with varying levels of difficulty. It's best to wait a few days before trying to log into your account. Go to the boomlings account managment page and change your password twice 3. Now onto some more serious topics: As some of you might know, I took up a second undergrad course (mathematics) in october, meaning my university schedule became much more demanding, leaving me nearly no time to work on pointercrate. Make sure GeometryDash is closed and not running 2. The code to calculate level length and accurately count objects was contributed by cos8o, so big thanks to him! There is now deeper integration with the GD servers, allowing me to display additions stats for each demon. ![]() Mainly, there is no state parameter for demons anymore and player.beaten has become the more general player.records. Most changes should be backward compatible, since I just added a ton of fields, but there are some other changes as well, so be sure to check the documentation again. which shows an actual list (revolutionary, I know) of all demons The Demonlist now has an overview page over here.I have (yet again) redesigned the home page! Most notably, it has been merged it with the former about page, as both were very under-utilized.Other than that, it's mostly an internal change, so the list of (visible) changes is rather short: The entire website has been rewritten in Rust! Various minor bugs that were noticed while porting over from the old python backend were fixed and performance has greatly improved. A completely list of planned featured can also be found on this trello board. Mainly, there are plans to overhault the record submitters using some of the UI components that have been developed for the internal management interface. Some of these changes will bring improvements to the public facing parts of pointercrate soon hopefully. ![]() Since september, the list mods use a web interface for managing the list, instead of a disord bot.At the same time, the entire database layer was rewritten. Back in march, pointercrate's internals were rewritten to utilize the then-stabilized async/await mechanics.Online levels not loading :: Geometry Dash General Discussions. Our new GD connector, dash-rs, was developed in collaboration with mgostIH. io page for 3Dash, a three-dimensional autoscrolling. GD Integration has been reworked and is now based upon a much more solid foundation.Which is why I am using this entry to just quickly summarize the few things that did change this year ![]() While there were some quite significant changes made to pointercrate this year, they were mostly internal, or not available to the public. Keeping up with the tradition of updating this part of the website precisely once a year, I find myself not really able to report about a major update at all. ![]()
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